Extendable trailer designs

Hyper-Realistic Horror ‘ILL’ Gets Nightmarish Gameplay Trailer

It’s been a busy week when it comes to major announcements, and that’s not even factoring in the Xbox and Bethesda showcase later today. The last of us Part 1 and Call of Duty: Modern Warfare 2 dominated the headlines, but it’s nice to thank our independent friends too.

One of these indie titles clashes with artists like The Callisto Protocol, Fort Solisand Aliens: Dark Descent. Horror has always been popular, but it certainly got a boost this week, and indie gaming SICK may look like the scariest game of the lot.

Speaking of horror titles, have you seen the trailer for split head Again? Otherwise, it’s worth the detour.

Announced at GamesRadar’s Future Games Show, SICK is the brainchild of indie studio Team Clout. The first person title was created in Unreal Engine 5 and it definitely shows. The graphics are stunning, which coincidentally means the various monsters look even more terrifying. In the brand new gameplay trailer, we see a whole host of grotesque zombie-like creatures lurking in dark rooms. Check out the thrilling gameplay trailer for SICK below…if you dare.

The Clout team remains tight-lipped on the plot, but promised “immersive visuals and exciting designs”, in addition to “an easy-to-understand story and shocking discoveries”. The team also mentioned that the game will have “advanced physics” including “interactive environments, active ragdoll, dismemberment, [and] body transformations in real time. I don’t know about you, but this list makes me shiver. Ragdoll active? It sounds like pure nightmare fuel.

It should be noted that there is no set release date for SICK while the project is underway funded on Patreon. As the developers note, “Your support will help us focus more on development and cover additional costs. The long-term goals are to expand our team and make SICK our full-time job. I’d be surprised if horror fans didn’t buy into this one. SICK looks like it could be a brilliant horror title.


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